![]() ![]() This app, developed by Crystal Dynamics and Nixxes, even shows how explicit DX12 mGPU can win over DX11 implicit mGPU. ![]() Using the low level DX12 API, Rise of the Tomb Raider was able to achieve extremely good CPU efficiency and in doing so, extract more GPU power in a mGPU system than was possible before. Rise of the Tomb Raider is the first title to implement explicit MultiGPU (mGPU) on CrossFire/SLI systems using the DX12 API.
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